Ian McIntosh – Drum Programming
Drum Programming
How to program realistic, great sounding drum beats for demos, pre production and more
CREATE REALISTIC DRUM GROOVES IN YOUR DEMOS, PRODUCTIONS, AND IDEAS
+ How to humanize robotic drums
+ Understand the elements of drums that are naturally random
+ How to be objective with drum tone
+ How to turn any DAW into a step sequencer
+ The art of creating grooves that don’t sound like a loop
+ Simple drum grooves to have in your back pocket
What our students are saying
“You aren’t getting ambiguous theory with Ian. You are getting practical, usable information that is extremely beneficial if you are willing to put it into practice.
Shannon Weeks
Synth University Student
“Through Ian’s educational material I have learned more in the last year than the past 6 combined. His attention to detail and in depth training is second to none!”
Devin Adkins
Synth University Student
“Ian has a knack for distilling complex subjects into small topics and teaching those to others in a clear and fun way. I will continue to subscribe to anything that Ian produces in the future.”
Nick De La Sorte
Synth University Student
Hi, I’m Ian McIntosh
Producer and keyboardist at Jesus Culture, and founder of Synth University where I help keys and synth players master synthesis, sound design, and audio software.
I do this through my In Context Training method I employ here at Synth University so you can produce better albums, design better sounds, and create more amazing sequences and arrangements.
Drum Programming (just one of many workshops available inside Synth University) is responsible for helping thousands of keys/synth players, producers, and sound designers just like you create perfect drum beats, that sound realistic, in their productions and songs.
Without it, you waste your time trying 1000s of drum samples and trialing various drum plugins… and then still sounding like a robot played your drums.
With it, you unlock the path to realistic, human drum patterns that fit the song perfectly.
Now, go forth and start creating!
Curriculum
Drum Programming
Introduction
Introduction To Drums (2:43)
Section 1: Approach
Introduction to Approach (1:28)
Concept – Hands (4:14)
Concept – Dynamics (13:10)
Concept – Humanize (7:11)
Section 2: Tone, Mix Concepts
Introduction To Tone (1:48)
Samples (9:19)
Layering For Control (9:11)
Room Verb (5:50)
Dummy Mixing (2:33)
Section 3: Groove / Implementation
Introduction To Groove (0:50)
My Approach To Groove (7:21)
How To Improve (7:01)
Thoughts On Percussion (2:39)
Loops Beats How Why (3:59)
EXAMPLES
Example – Fierce (8:35)
Example – Flood The Earth (7:40)
Example – Make Us One (6:20)
Example – Percussion Stuff (4:17)
Example – Layering 909 (2:22)
Example – Weight Of Heaven (11:25)
Example – Humanizing (15:33)
MISC
Blurb On Electronic Drums (3:28)
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